**Greetings!**
Thank you in advance for your help.
How do you record a GameObject's hideFlag state change in the Undo/Redo system?
I have tried both Undo.RecordObject and Undo.RegisterCompleteObjectUndo, to no avail. I'm familiar with the Undo system and have recorded other actions without issue, but .hideFlag states appear to be different.
**Again, thank you so much. Be well!**
- S.
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