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How to record hideFlags for Undo/Redo

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**Greetings!** Thank you in advance for your help. How do you record a GameObject's hideFlag state change in the Undo/Redo system? I have tried both Undo.RecordObject and Undo.RegisterCompleteObjectUndo, to no avail. I'm familiar with the Undo system and have recorded other actions without issue, but .hideFlag states appear to be different. **Again, thank you so much. Be well!** - S.

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